The core tension of the overpowered protagonist lies not in the scale of their destruction, but in how they weaponize that capacity to curate their social existence. Comparing a YPS-4 physical combatant to a YPS-5 authority-type is fundamentally a category error; the numbers fail because their powers serve opposite narrative functions. One uses strength to create a sanctuary, while the other uses it to maintain a mask. Azusa’s high Bond score manifests in her boundary enforcement—defeating the Blue Dragon tribe not to conquer, but to ensure the safety of her chosen family. Her power is a fence that allows her to let people in on her own terms. Conversely, Mile’s zero Ego score reveals that her authority is a burden of cosmic misinterpretation. While she can devastate continents, she spends her energy suppressing that reality to blend into the background. For Mile, power is the wall that keeps the world at a distance to avoid the burden of expectation. This reveals a critical divide in the genre: power can either be a gravitational force that pulls a community together or a centrifugal force that isolates the individual. Azusa’s success is measured by the growth of her household, whereas Mile’s success is measured by her invisibility. The gap in their YPS tiers is irrelevant because they are playing different games—one is building a home, and the other is avoiding a destiny.
Archetype breakdowns and dispute court land in later phases.