True agency in a high-stakes world often has nothing to do with the scale of one's destructive output. The gap between a YPS-4 combatant and a YPS-6 entity renders a direct power comparison irrelevant, but it highlights a stark divergence in narrative purpose. While one operates as a strategic deterrent within a rigid system, the other exists as a force of nature who treats combat as a ludic pursuit. The most telling metric here is the Ego score. A zero-rating in self-determination reveals that Asuna's trajectory is a reaction to systemic cruelty; her mastery of the rapier is a desperate response to the threat of permanent death in Aincrad. Conversely, Goku's maximum Ego score confirms that his ascent is entirely self-directed. He does not fight to end the game or save the world out of moral obligation, but to satisfy a personal craving for escalation. This creates a paradox where the character with less cosmic influence possesses more emotional weight. Asuna's bonds are anchors that keep her grounded in a digital void, whereas Goku's relationships are often secondary to his desire for a fair fight. The comparison proves that when power reaches the planet-shaping levels of YPS-6, it ceases to be a tool for character growth and becomes a playground. In contrast, the struggle at YPS-4 remains a visceral battle for identity and survival.
Archetype breakdowns and dispute court land in later phases.